
Working on Fiction allowed me to design on some cool entertainment interfaces. Some things I learned were to design with a deep understanding of the platform you are building on. I loved that I was able to design a few of my crazy ideas because often times ideas can feel restricted based on the medium we use.
I used different entertainment mediums to better understand the emotional aspects of how people are entertained - how it makes people feel and behave - which led me to the concept of an interactive story. Fiction was one of the first interfaces that adapted to human input in a very natural manner.
Timeline
Feb 2023 - Dec 2023
Role
COO + Head of Design
Tools
Figma
GPT-4
Midjourney
XCode
Final Cut Pro
MockRocket
Veed.io
Disciplines
Mobile Design
Visual Design
Interaction Design
UX Design
Product Strategy